Geomagic design x user guide – RhinoFabStudio – Reverse Engineering Software

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Click again to place a new point in the approximate middle of the line. Objective Create a surface body using Modeling Wizard and Model Surface Features, and then combine the surfaces using 3D sketches and surface trimming tools. File Open 1.

Open training file 08 — Mech Freeform Surface. Upper Surfaces 1. Having the surface more square to the part will allow for higher quality surfaces in the end. Hide only the Mesh Fit 1 surface body using the Model Tree. Join Surfaces 1. Select the Spline tool in the Draw group. Repeat Step 2 for drawing a Spline on Mesh Fit 2 as close to parallel as possible to the first spline, then Accept the Spline. This will apply tangency to the lofted surface where it connects to the original surfaces.

Reasoning for splitting the spline When trimming a surface by a curve, the split points on the curve will create a separate edge along the surface. Therefore, the surface edge length can be adjusted for lofting by editing the split points. If the edge lengths are of similar size when lofting, the resulting surface will be smoother and of higher quality. Create Side Surfaces 1. Hide Surface Loft1 to view the Mesh with Regions on. In the 1st stage of the Loft Wizard, set the location and orientation of the Loft.

Of Sections, and set the value to 5. Rotate and adjust the manipulator to stretch the preview planes the long way across side body. Click the Next Stage button to continue. A preview of the flow of the fitted surface body will be displayed. Sections can be added by holding Ctrl and clicking and dragging the section planes.

Create the adjacent surface with a Mesh Fit surface. Join Side Surfaces 1. As done previously, enter into a 3D Sketch to create clean trim lines for lofting between surfaces. Click the Exit button in the top Figure left corner to finish. Create the next with a Mesh Fit surface.

Enter into a 3D Sketch to create clean trim lines for lofting between surfaces. Hide all surfaces except the new Mesh Fit surface. Exit 3D Sketch with the button in the top left corner. Check continuity of the surface bodies. Combine Upper and Side bodies 1. Turn on the visibility of the upper and side surfaces Surface Loft1 and Surface Loft4. Add a rounded, fillet edge to the connection of the two surfaces.

Repeat Step 6 using the lower spline and the side surface face. Hide 3D Sketch5. Repeat all of the previous steps on the other side where the fillet becomes unsmooth. Objective Create a model by combination of automatic and parametric modeling. Hybrid modeling allows for quickly creating a model which has accuracy and parametric features.

The resulting model is helpful for checking assembly and analyzing. Scan Setup 1. Import training file Knuckle. Choose Knuckle. The file is loaded and displayed in the Model View. Edit and Optimize Mesh 1. Select Knuckle in Feature Tree to edit. The Copied Mesh can still be used to track these features and shapes to use for sketch based modeling. This command also offers advanced options to control the size of poly-faces and the effects of smoothing a model.

Create Cutting Planes Create reference planes which are used as base sketch. These planes should be located at original mesh not on offset mesh. Click Copied Mesh in Feature Tree. Geometry tab and group. Immediately create a new Plane. Select the region like Figure Create Sketches 1. Create sketches to cut off redundant parts from solid model for machining. Draw circular sketch line like the figure. Select the Extrude command.

Select the Extrude command with any method. Make a Hole for Assembly 1. Geometry tab. Right-Click in space, then select the Mesh Sketch icon. Scan Preparation 1. Import training file Impeller. Choose Impeller.

The single modeled vane can be patterned. In the Tree dock, change the tab to Viewpoint. Align To Coordinate System 1. Create Ref. Figure 2. If needed, Flip Direction of the positive axis. Rotate until the X Axis Right Plane is passing through the edited vane. Main Body 1. Create a Mesh Sketch on the Right Plane. Sketch the inner profile shown in Figure Vane 1. Create a surface on either side of the cleaned vane with a Loft Wizard or Mesh Fit command. Of Sections, then set the No.

Of Sections to 7, and increase the smoothness. Planes and Mesh Sketches. Readjust the planes to reach the desired accuracy then accept the command. Repeat either option on the other side of the vane. Edit any sketches created by the Loft Wizard to smooth and better the surface.

Of Interp. Pts box, enter 20 then press Enter. Repeat Step 3 on the other sketches as desired. Create a Mesh Sketch on the Right Plane to capture the outer profile of the vane.

Close the sketch to create a solid revolve. Of Instances to Edits and Shaft 1. Create the lower shaft using a Mesh Sketch on the Front Plane or any plane normal to the shaft.

Create a Mesh Sketch on the top face of the shaft to cut out the top hole. Step 1: Extract Contour Curves —Detect and automatically extract 3D contour curves for the area of high curvature on a mesh.

These curves can be edited and adjusted manually to create a better Patch Layout. Figure Step 2: Construct Patch Network — Automatically construct the patch network within the patch layout. Figure Step 3: Shuffle Patch Groups — Reorient the patches within the panels in a 3D patch network for better continuity. An accurate freeform surface body will be created. Objective Learn about exact surfacing.

This exercise converts a polygon object to an exact surfaces object and activities the remainder of the exact surfaces tab. This workflow generates surfaces match the object exactly as it is constructed.

Import file 1. Open training file Exact Surface. Choose Exact Surface. The Next Stage allows adjustment of those region separators and then places 3D contour lines inside the regions. Edit Contour Curves on a Mesh 1. The generated contour curves are now a 3D Sketch.

Change the value of No. Pts to 10 then click the OK button. Select a junction point on the contour curves and swing the point back and forth so that the connected curves are smoothed. Adjust all contour curves to be continuous and four sided. Select all of the Contour Curves and Rebuild them again. Pts to 20 then click the OK button. Verify all lines are straight and the patches seem continous.

The panels will dictate the layout of the patch network. Constructing a 3D Patch Network 1. Allow the software to automatically construct a patch network from the panels created previously with the Construct Patch Network step. In both of these tabs, the command is located within the same group. Edit 3D Patch Network 1.

Click the Deselect Current Planel next to Action in the top roll up to clear the previous selection and make choose a new panel to edit. Select a panel that needs to be shuffled and repeat steps 2 and 3 until all panels have equal patch sides. If not, click the vertex to redefine and Accept. Roll the mouse up and away to increase magnification; roll the mouse down to decrease magnification.

Most buttons will rotate the part. These shortcut keys will allow quicker access to certain functions quickly without selecting the function from the Tool Bar. Objective This training course is designed to show how to mirror half a scan and edit the mesh of a bottle scan to prepare it for either 3D printing or modeling. Import Scan Data 1. Add a Reference Plane 1. Hold down the Ctrl button and click-drag the Right plane to the neck of the bottle by mm.

Splitting the Mesh 1. Select the region to remain and click the OK button. Mirror and Thicken 1. This command creates a constant thickness along the walls of the model. Objective This training course is designed to show how to optimize and enhance messy scan data. Figure Hide Reference Planes 1. In this training the Ref. Planes entity in the Model Tree. Figure Change Mesh Color 1. It does not change the color information of the mesh file. Global Remesh 1. All poly-faces will be remeshed to have the same edge length, resulting in a more uniform mesh.

Enable the Edge option under the Mesh section in the Display tab, or press the F8 key on the keyboard. Figure Decimate 1. Apply the command again by clicking the OK button, then click the Cancel button. Optimize Mesh 1.

Click the OK button. Areas of high curvature will become sharper than the original shape. Apply this command again with the same options to emphasis sharper areas even more.

Smooth 1. Objective This training course is designed to show how to edit the mesh of a phone scan to prepare it for the modeling process. Figure Defeature 1. The feature will be removed. Figure Fill Holes 1. Add Bridge 1. Click the Add Bridge button in the Editing Tools. Figure Figure Edit Boundaries 1. This command enhances boundary shapes on a mesh.

The boundary will be changed to a circle. Change the Method to Smooth and select the outer boundary of the mesh. Set the Select N-Depth Boundary to 3. The boundary will be smoothed by 3 poly-faces from the original boundary. Click the Cancel to exit. Figure Figure Healing Wizard. Remove Dangling Poly-Faces 1.

Objective Reinforce common skills, such as importing scan data, region segmentation and editing, and 2D sketching and basic modeling concepts to create a parametric model. Reverse model a casting and iterate the model to the desired result by modifying the parametric features.

Import training file A1-Iterative Model. For example, all Planes will be blue. Use the Extrusion Wizard to quickly create a base body.

The automatically selected regions were not appropriate for the desired outcome. Plane Front plane. Select the Next Stage arrow to view and edit the generated sketch and extrusion. It should appear as a rectangle. Inspect the quality of the surface by checking different Surface Analyzing Modes. The majority of the surface is green so within our desired tolerance. This will show the curvature of the freeform surface.

The top, freeform surface is not editable in CAD. The surface is not easily reusable because its flow cannot be controlled by the user. Do not delete or undo the previous body. It can still be utilized in the next method. Create a Mesh Sketch on each of the side faces of the solid body. Set the left and right edges of the base by converting the extracted base.

These lines have a Converted Constraint. Change the lines to Construction Lines. Finish the sketch with the Line and Corner Trim tools. Add Dimensions using the Smart Dimensions command.

Repeat the same process for the opposite face. The other two sides needs to be created using Mesh Sketches and the previous sketches. Use a Spline tool and only two points to connect the open entities. This will allow the spline to bend and better fit the polylines.

Repeat this process on the other side. Choosing the profiles from right bottom to left bottom, or left top to right top, will create a surface normal pointed in the desired direction. Check the changes in the different deviations between the Extracted geometry and the geometry created with sketches and dimensions. Find the position and orientation of the rib feature.

The created vector will not be used. Create a Mesh Sketch on the Front Plane with 0 offset. Sketch the profile of the rib as shown in Figure Use Convert Entities to bring in the lower line of the rib sketch profile. Trim the profile to close the sketch loop.

Smart Dimension the sketch to define the rib, then Exit the sketch. Dimensions on the corner points, rather than the arc centers, will allow for easier radii changes. Drag the arrow until it snaps to the upper boundary of the planar side region.

Apply a Fillet to the smaller edge of the rib, the same was as in Step 9. Turn on the Deviation for Body to see how the solid model matches the scan. Make adjustments as needed. Click, hold, and drag the Tangent Arrow around to create a smoother tangent transition. Generate an editable axis for one of the cone features by creating a Mesh Sketch. Accurate to the scan geometry would be generated, but it would not be easily editable. Quickly generate the cone body with the Revolution Wizard.

The second stage allows for slight editing of the revolution and base sketch. After accepting the wizard, investigate the revolved shape by looking from the Front Viewpoint. A gap between the cone and the rib is revealed.

The previous cone was perpendicular to the ref. Create the axis of the second cone by again using a Mesh Sketch. They polylines will look like Figure Four points are needed to create the parabola. It should be near the apex. Use Figure to help place the other points of the parabola. Dimensions and constraints will edit and move the entity.

This line will be used to set angles and begin other dimensioning. The Revolution Wizard can show how the cone should be made, but it will be difficult to edit.

Create a new Mesh Sketch on the new Plane 2. Edits to this axis will change the axis of this cone. Right-Click on Sketch12 Mesh and select Edit. If needed, adjust any sketch or center lines of the first cone axis or parabola to fit better deviations.

Pin Feature 1. Investigate the final pin feature. Create a Mesh Sketch on the Front Plane. Draw the Center Line of the slot. Select the Ref. Create a Mesh Sketch on this new Plane 3 and begin sketching. Create the sketching plane for the top shape of the pin by generating a new Ref.

Create a Sketch on the new Plane 4. Repeat Step 7 to the other profile from Sketch Repeat Step 10 to the slot shaped opening of the pin. Turn on the Deviation for Body to see where all the Fillets are needed. This found value can be adjusted to the nearest round number.

Create a new Fillet for the fillet where the casting body meets the freeform face. Check all needed edges are selected. Create one more Fillet around the edges of the pin. The Face Fillet would keep a constant width even with changes to the face angles.

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Reverse-engineer physical parts into digital parametric CAD models with a reverse-engineering software that combines history-based CAD with 3D scan data processing — for best results!

Speed: Improve your product development, accelerate time to market and achieve longer product life cycles. Flexibility: Work seamlessly with any CAD software and create the right model for every project with complete toolsets for solids, surfaces, and meshes. Reliability: The only software that combines scan processing, CAD and real-time feedback to produce highly reliable results for your complex designs.

Simplicity: It works just like your CAD software, you will learn to use it on the fly. The software combines automatic and guided solid model extraction in a unique way while being incredibly accurate.

On top of this it offers you exact surface fitting to organic 3D scans; mesh editing; and point-cloud processing. Scan virtually anything and create producible designs. Use automated curve layout tools for sketching curves on meshes including lofted slicing plans and extraction of sharp edges. Create a sketch profile based on section polylines with the Auto Sketch feature.

Use modeling wizards to extract geometric features from a polygonal mesh model. Extract design parameters and elements from 3D scan data in the modeling and extracting design intent phases. Simplify the modeling of complex, revolved designs. Use the Auto Surfacing feature to fit surface patches onto a mesh and create a surface body with the click of a button. Simplify the hybrid modeling process with the Selective Surfacing feature.

Import 3D scan data files in standard mesh formats and various scan data formats from multiple scanner types and manufacturers. Use automated batch process macros for scan processing by node-based definition. Expertly handle, process, and refine massive mesh and point cloud data alignment and construction.

Extract a reference plane, vector, coordinate system, polyline, or point with multiple combinations of input. Geomagic Design X delivers new, enhanced features to streamline reverse engineering workflows, improve part design and quality, and increase productivity, enabling you to:.

Geomagic Design X is available as a standalone license or as part of a license package:. Learn more about our Geomagic Maintenance Program. Use Geomagic Design X with a powerful scan processing software and transform your 3D scan data and imported files into 3D models for immediate use downstream. The content of this manual is furnished for informational use only, This section lists issues that have been resolved since Geomagic Design X v Download the latest documents and brochures for Geomagic Design X.

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Download Geomagic Design X Software Documents | 3D Systems - Why Geomagic Design X?

 

Create components that integrate perfectly with existing products. Recreate complex geometry that cannot be measured any other way. Reduce Costs Save significant money and time when modeling as-built and as designed parts. Reduce tool iteration costs by using actual part geometry to correct your CAD and elimination part springback problems.

Reduce costly errors related to poor fit with other components. Using unique LiveTransfer technology, Design X transfers complete models, including feature trees, so you can quickly create solid and surface models from 3D scans. Geomagic Design Xs extensive toolset combines CAD tools, industryleading scan processing tools, and all the firepower you need to take on the most challenging projects.

It handles billions of scan points and has a complete host of features to fix data issues, letting you skip scan cleanup and begin creating CAD models immediately. It does what no other software can with its combination of automatic and guided solid model extraction, incredibly accurate exact surface fitting to organic 3D scans, mesh editing and point cloud processing. Now, you can scan virtually anything and create manufacturing-ready designs. Its fully-renewed user interface and workflow tools make it easer than ever before to quickly and accurately create as-designed and as-built 3D CAD and model data.

Direct 3D scanner control tools for the widest range of the most popular devices Full integration with Geomagic Capture Scanners Supports import of over 60 file formats including polygons, point clouds and CAD Expertly handles massive mesh and point cloud data alignment, processing and refining, mesh construction Easy-to-use mesh repair tools deliver rapidhole filling, smoothing, optimizing, rewrapping and polishing tools such as Smart Brush.

Automatic, feature-based solid and surface extraction direct from 3D scans Rapidly creates solids or surfaces like you would in CAD Automated Accuracy Analyzer tools compare and validate surfaces, solids and sketches against original scan data Live Transfer supports the output of data to the industrys leading CAD systems Industry-leading Exact surface creation converts organic shapes to precise CAD models Supports comprehensive export of neutral CAD or polygon files Instantly create stunning renderings of your designs in Keyshot.

Powerful Scan-Based Design for the most demanding applications. APAC geomagic. About 3D Systems 3D Systems is a leading provider of 3D content-to-print solutions including 3D printers, print materials and on-demand custom parts services for professionals and consumers alike. The company also provides CAD, reverse engineering and inspection software tools and consumer 3D printers, apps and services.

Its expertly integrated solutions replace and complement traditional methods and reduce the time and cost of designing new products by printing real parts directly from digital input.

These solutions are used to rapidly design, create, communicate, prototype or produce real parts, empowering customers to create and make with confidence. Specifications subject to change without notice.

All other trademarks are the property of their respective owners. Copyright 3D Systems, Inc. All rights reserved. Education Rhino3D. Geomagic design x user guide. Manual de laboratorio de quimica analitica cualitativa Meyer usw 1p manual Tiger cub handbook Form instructions Sap co notes pdf Danby ice maker dimssdb manual Uad console manual Solution manual auditing theory salosagcol Electric garage door manual override Fdot bms coding guide.

Comment You need to be a member of RhinoFabStudio to add comments! Before you start Geomagic Design X free download, make sure your PC meets minimum system requirements.

This is complete offline installer and standalone setup for Geomagic Design X This would be compatible with both 32 bit and 64 bit windows. We just sent you an email. Please click the link in the email to confirm your subscription! OK Subscriptions powered by Strikingly. Geomagic Design X Crack. Create Sketches 1. Create sketches to cut off redundant parts from solid model for machining.

Draw circular sketch line like the figure. Select the Extrude command. Select the Extrude command with any method. Make a Hole for Assembly 1. Geometry tab. Right-Click in space, then select the Mesh Sketch icon. Scan Preparation 1. Import training file Impeller. Choose Impeller. The single modeled vane can be patterned. In the Tree dock, change the tab to Viewpoint. Align To Coordinate System 1. Create Ref. Figure 2.

If needed, Flip Direction of the positive axis. Rotate until the X Axis Right Plane is passing through the edited vane. Main Body 1. Create a Mesh Sketch on the Right Plane.

Sketch the inner profile shown in Figure Vane 1. Create a surface on either side of the cleaned vane with a Loft Wizard or Mesh Fit command. Of Sections, then set the No. Of Sections to 7, and increase the smoothness. Planes and Mesh Sketches. Readjust the planes to reach the desired accuracy then accept the command.

Repeat either option on the other side of the vane. Edit any sketches created by the Loft Wizard to smooth and better the surface. Of Interp. Pts box, enter 20 then press Enter. Repeat Step 3 on the other sketches as desired. Create a Mesh Sketch on the Right Plane to capture the outer profile of the vane. Close the sketch to create a solid revolve. Of Instances to Edits and Shaft 1. Create the lower shaft using a Mesh Sketch on the Front Plane or any plane normal to the shaft.

Create a Mesh Sketch on the top face of the shaft to cut out the top hole. Step 1: Extract Contour Curves —Detect and automatically extract 3D contour curves for the area of high curvature on a mesh. These curves can be edited and adjusted manually to create a better Patch Layout. Figure Step 2: Construct Patch Network — Automatically construct the patch network within the patch layout. Figure Step 3: Shuffle Patch Groups — Reorient the patches within the panels in a 3D patch network for better continuity.

An accurate freeform surface body will be created. Objective Learn about exact surfacing. This exercise converts a polygon object to an exact surfaces object and activities the remainder of the exact surfaces tab. This workflow generates surfaces match the object exactly as it is constructed. Import file 1. Open training file Exact Surface. Choose Exact Surface. The Next Stage allows adjustment of those region separators and then places 3D contour lines inside the regions.

Edit Contour Curves on a Mesh 1. The generated contour curves are now a 3D Sketch. Change the value of No. Pts to 10 then click the OK button. Select a junction point on the contour curves and swing the point back and forth so that the connected curves are smoothed. Adjust all contour curves to be continuous and four sided. Select all of the Contour Curves and Rebuild them again. Pts to 20 then click the OK button. Verify all lines are straight and the patches seem continous.

The panels will dictate the layout of the patch network. Constructing a 3D Patch Network 1. Allow the software to automatically construct a patch network from the panels created previously with the Construct Patch Network step. In both of these tabs, the command is located within the same group. Edit 3D Patch Network 1. Click the Deselect Current Planel next to Action in the top roll up to clear the previous selection and make choose a new panel to edit.

Select a panel that needs to be shuffled and repeat steps 2 and 3 until all panels have equal patch sides. If not, click the vertex to redefine and Accept. Roll the mouse up and away to increase magnification; roll the mouse down to decrease magnification. Most buttons will rotate the part. These shortcut keys will allow quicker access to certain functions quickly without selecting the function from the Tool Bar.

Objective This training course is designed to show how to mirror half a scan and edit the mesh of a bottle scan to prepare it for either 3D printing or modeling. Import Scan Data 1. Add a Reference Plane 1. Hold down the Ctrl button and click-drag the Right plane to the neck of the bottle by mm.

Splitting the Mesh 1. Select the region to remain and click the OK button. Mirror and Thicken 1. This command creates a constant thickness along the walls of the model. Objective This training course is designed to show how to optimize and enhance messy scan data. Figure Hide Reference Planes 1.

In this training the Ref. Planes entity in the Model Tree. Figure Change Mesh Color 1. It does not change the color information of the mesh file. Global Remesh 1. All poly-faces will be remeshed to have the same edge length, resulting in a more uniform mesh. Enable the Edge option under the Mesh section in the Display tab, or press the F8 key on the keyboard.

Figure Decimate 1. Apply the command again by clicking the OK button, then click the Cancel button. Optimize Mesh 1. Click the OK button. Areas of high curvature will become sharper than the original shape. Apply this command again with the same options to emphasis sharper areas even more. Smooth 1. Objective This training course is designed to show how to edit the mesh of a phone scan to prepare it for the modeling process.

Figure Defeature 1. The feature will be removed. Figure Fill Holes 1. Add Bridge 1. Click the Add Bridge button in the Editing Tools. Figure Figure Edit Boundaries 1. This command enhances boundary shapes on a mesh. The boundary will be changed to a circle. Change the Method to Smooth and select the outer boundary of the mesh. Set the Select N-Depth Boundary to 3. The boundary will be smoothed by 3 poly-faces from the original boundary. Click the Cancel to exit. Figure Figure Healing Wizard.

Remove Dangling Poly-Faces 1. Objective Reinforce common skills, such as importing scan data, region segmentation and editing, and 2D sketching and basic modeling concepts to create a parametric model. Reverse model a casting and iterate the model to the desired result by modifying the parametric features. Import training file A1-Iterative Model. For example, all Planes will be blue. Use the Extrusion Wizard to quickly create a base body.

The automatically selected regions were not appropriate for the desired outcome. Plane Front plane. Select the Next Stage arrow to view and edit the generated sketch and extrusion.

It should appear as a rectangle. Inspect the quality of the surface by checking different Surface Analyzing Modes. The majority of the surface is green so within our desired tolerance. This will show the curvature of the freeform surface.

The top, freeform surface is not editable in CAD. The surface is not easily reusable because its flow cannot be controlled by the user. Do not delete or undo the previous body. It can still be utilized in the next method. Create a Mesh Sketch on each of the side faces of the solid body. Set the left and right edges of the base by converting the extracted base. These lines have a Converted Constraint.

Change the lines to Construction Lines. Finish the sketch with the Line and Corner Trim tools. Add Dimensions using the Smart Dimensions command. Repeat the same process for the opposite face. The other two sides needs to be created using Mesh Sketches and the previous sketches.

Use a Spline tool and only two points to connect the open entities. This will allow the spline to bend and better fit the polylines. Repeat this process on the other side. Choosing the profiles from right bottom to left bottom, or left top to right top, will create a surface normal pointed in the desired direction.

Check the changes in the different deviations between the Extracted geometry and the geometry created with sketches and dimensions. Find the position and orientation of the rib feature. The created vector will not be used.

Create a Mesh Sketch on the Front Plane with 0 offset. Sketch the profile of the rib as shown in Figure Use Convert Entities to bring in the lower line of the rib sketch profile. Trim the profile to close the sketch loop. Smart Dimension the sketch to define the rib, then Exit the sketch.

Dimensions on the corner points, rather than the arc centers, will allow for easier radii changes. Drag the arrow until it snaps to the upper boundary of the planar side region. Apply a Fillet to the smaller edge of the rib, the same was as in Step 9. Turn on the Deviation for Body to see how the solid model matches the scan. Make adjustments as needed. Create Sketches 1. Create sketches to cut off redundant parts from solid model for machining.

Draw circular sketch line like the figure. Select the Extrude command. Figure Select the Extrude command. Select the Extrude command with any method.

Figure Figure Make a Hole for Assembly 1. Geometry tab. Right-Click in space, then select the Mesh Sketch icon. Import training file Impeller. Choose Impeller. The single modeled vane can be patterned. Figure In the Tree dock, change the tab to Viewpoint. Figure Align To Coordinate System 1. Create Ref. If needed, Flip Direction of the positive axis. Rotate until the X Axis Right Plane is passing through the edited vane. Create a Mesh Sketch on the Right Plane.

Sketch the inner profile shown in Figure Figure Figure Vane 1. Create a surface on either side of the cleaned vane with a Loft Wizard or Mesh Fit command. Of Sections, then set the No. Of Sections to 7, and increase the smoothness.

Planes and Mesh Sketches. Readjust the planes to reach the desired accuracy then accept the command. Repeat either option on the other side of the vane. Edit any sketches created by the Loft Wizard to smooth and better the surface.

Of Interp. Pts box, enter 20 then press Enter. Repeat Step 3 on the other sketches as desired. Create a Mesh Sketch on the Right Plane to capture the outer profile of the vane. Close the sketch to create a solid revolve. Of Instances to Figure Edits and Shaft 1. Create the lower shaft using a Mesh Sketch on the Front Plane or any plane normal to the shaft. Create a Mesh Sketch on the top face of the shaft to cut out the top hole.

Repeat process for lower hole in shaft. Add Fillets where needed on the model. Step 1: Extract Contour Curves —Detect and automatically extract 3D contour curves for the area of high curvature on a mesh. These curves can be edited and adjusted manually to create a better Patch Layout. Figure Step 2: Construct Patch Network — Automatically construct the patch network within the patch layout. Figure Step 3: Shuffle Patch Groups — Reorient the patches within the panels in a 3D patch network for better continuity.

An accurate freeform surface body will be created. This exercise converts a polygon object to an exact surfaces object and activities the remainder of the exact surfaces tab. This workflow generates surfaces match the object exactly as it is constructed. Open training file Exact Surface. Choose Exact Surface. The Next Stage allows adjustment of those region separators and then places 3D contour lines inside the regions. The generated contour curves are now a 3D Sketch.

Change the value of No. Pts to 10 then click the OK button. Select a junction point on the contour curves and swing the point back and forth so that the connected curves are smoothed.

Adjust all contour curves to be continuous and four sided. Select all of the Contour Curves and Rebuild them again. Pts to 20 then click the OK button. Verify all lines are straight and the patches seem continous. The panels will dictate the layout of the patch network. Figure Constructing a 3D Patch Network 1.

Allow the software to automatically construct a patch network from the panels created previously with the Construct Patch Network step. In both of these tabs, the command is located within the same group. Click the Deselect Current Planel next to Action in the top roll up to clear the previous selection and make choose a new panel to edit.

Select a panel that needs to be shuffled and repeat steps 2 and 3 until all panels have equal patch sides. If not, click the vertex to redefine and Accept. Roll the mouse up and away to increase magnification; roll the mouse down to decrease magnification. Most buttons will rotate the part. These shortcut keys will allow quicker access to certain functions quickly without selecting the function from the Tool Bar.

Points Visibility Ref. Vectors Visibility Ref. Hold down the Ctrl button and click-drag the Right plane to the neck of the bottle by mm. Figure Figure Splitting the Mesh 1. Click the Next Stage button. Select the region to remain and click the OK button. Click the OK button. The mesh will be identically mirrored across the Front base plane.

This command creates a constant thickness along the walls of the model. Click the OK button and the mesh will now have a thickness of 2mm.

The mesh of the bottle is now complete and thickened and ready for the modeling process. In this training the Ref. Planes entity in the Model Tree. Figure Change Mesh Color 1. Change the color to the green material. The color of the mesh material for the model will change to green. It does not change the color information of the mesh file. Global Remesh 1. All poly-faces will be remeshed to have the same edge length, resulting in a more uniform mesh. Enable the Edge option under the Mesh section in the Display tab, or press the F8 key on the keyboard.

Figure Decimate 1. Apply the command again by clicking the OK button, then click the Cancel button. Figure Figure Optimize Mesh 1. The mesh will now be optimized. Areas of high curvature will become sharper than the original shape. Apply this command again with the same options to emphasis sharper areas even more.

Smooth 1. The mesh will be smoother globally. The feature will be removed. Figure Fill Holes 1. Figure Figure Add Bridge 1. Click the Add Bridge button in the Editing Tools. Figure Figure Edit Boundaries 1. This command enhances boundary shapes on a mesh. The boundary will be changed to a circle. Change the Method to Smooth and select the outer boundary of the mesh.

Set the Select N-Depth Boundary to 3. The boundary will be smoothed by 3 poly-faces from the original boundary. Click the Cancel to exit. Figure Figure Healing Wizard The wizard will remove unwanted and irregular poly-faces using an automated wizard process. Remove Dangling Poly-Faces 1. The dangling poly faces on the mesh will be removed. Reverse model a casting and iterate the model to the desired result by modifying the parametric features.

Import training file A1-Iterative Model. For example, all Planes will be blue. Use the Extrusion Wizard to quickly create a base body. The automatically selected regions were not appropriate for the desired outcome. Plane Front plane. Select the Next Stage arrow to view and edit the generated sketch and extrusion. It should appear as a rectangle.

Inspect the quality of the surface by checking different Surface Analyzing Modes. The majority of the surface is green so within our desired tolerance. This will show the curvature of the freeform surface. The top, freeform surface is not editable in CAD. The surface is not easily reusable because its flow cannot be controlled by the user.

Do not delete or undo the previous body. It can still be utilized in the next method. Create a Mesh Sketch on each of the side faces of the solid body.

 

Geomagic design x 2016 user guide pdf free download

 

Я хочу услышать только «да» или «нет». Возможно ли, что проблема шифровалки каким-то образом связана с вирусом. - Мидж… я уже говорил… - Да или нет: мог в «ТРАНСТЕКСТ» проникнуть вирус.

Джабба шумно вздохнул.

   

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